links
other useful sites
These links
are hardly comprehensive. They are simply the ones that I have
found most useful. If you think that there is a link that I
should be including,
let me know and I'll consider.
Stereoscopy in
general
stereo3d.com - an excellent site
dedicated to stereoscopic display technologies. Provides links to
all the major stereoscopic hardware manufacturers.
Andrew
Woods - Andrew is a research engineer in Perth who takes a keen
interest in stereoscopic display issues. He is co-chair of the
Stereoscopic Displays and Applications conference which runs as part of
the Electronic Imaging Symposium. He also runs a Stereoscopic
Displays short course with John Merritt which I would highly recommend
to anyone interested in developing
or implementing stereoscopic applications.
Sydney Stereo Camera Club
- the local stereo camera club.
berezin3d.com - stereoscopic
photography and viewing products. Excellent friendly service, and
Berezin3D also ship internationally.
Stereoscopic display
software
StereoPhotoMaker
and StereoMovieMaker
by Masuji Suto -
the best stereo photo and video editor that I have found. Works
well
with OpenGL quad-buffered stereo in both windowed and fullscreen
mode. Also now available is StereoDataMaker
which allows 2 Canon point and shoot cameras to be synchronized easily.
3DCombine - a good stereo photo
editing shareware program.
Medical imaging software
ezDicom
- a useful tool for converting DICOM medical images into more portable
image files
VolView - very
useful tool for volumetric viewing. Can also access DICOM image
files. A reasonable amount of RAM (>512MB) is recommended as
is a graphics card that provides hardware 3D acceleration.
Running in stereo mode (run volview -3) does slow things down a
bit. I currently use a nVidia QuadroFx 1000 and nVidia QuadroFx
1500M and am happy with the results
AMIDE - another useful tool
which is opensource. Allows volumetric rendering in parallel
stereo with adjustable viewing angles.
Hardware
guru3d.com - lots of information in
the forum on stereoscopic computer hardware and how to acheive stereo.
Provides driver and utility downloads for nVidia and ATI graphics
cards.
nVidia - nVidia has done a lot in
the development of consumer stereo with some excellent work on a stereo
converter for many computer games. Their Quadro line of
graphics cards delivers
quad-buffered OpenGL support and is backed by comprehensive driver
software.
OpenGL
opengl.org - openGL is a
cross-platform 3D programming platform that has widespread hardware and
software support. It is reasonable easy to start out with but
extensible and very powerful the more you learn.
Paul
Bourke's site - lots of good examples of openGL programming
including his openGL stereo
example.